Hands-on AutoCAD 2017 instruction for a real-world workflow AutoCAD 2017 and AutoCAD LT 2017 Essentials is the unique task-based tutorial designed for both students and the professional AutoCAD user. Concise, straightforward explanations and real-world, hands-on exercises provide an authoritative, easy-to-follow guide to the platform's core features and functions. Step-by-step tutorials are backed by full-color screenshots, and each chapter ends with an open-ended project to reinforce the chapter's lessons and provide a fully immersive learning experience. The companion website features downloadable before-and-after tutorial files, so you can jump in at any point and compare your work with the pros. This new edition has been fully updated to align with AutoCAD's newest features and capabilities, and features a more approachable, easy-to-read style based on instructor and reader feedback to help you get up to speed and quickly become productive with the software. AutoCAD is the leading design and drawing software, and an essential skill for designers, architects, and engineers. Whether you're new to the software, upgrading, or preparing for certification, this no-nonsense guide is your ideal resource for complete AutoCAD instruction. * Master 2D drawing using splines, polylines, layers, and objects * Add detail with hatching, gradients, text, and dimensions * Convert your design into a 3D model for a walk-through tour * Import, print, edit, and present your final design By following a real-world professional workflow throughout the learning process, you develop a highly relevant set of skills that easily transfer into real-world projects. This book walks you through the design of a house, emphasizing skills rather than tools to equip you with an array of solutions for any AutoCAD task. If you're serious about AutoCAD and ready to get down to work, AutoCAD 2017 and AutoCAD LT 2017 Essentials is the guide you need at your fingertips.
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Copyright © 2016 by John Wiley & Sons, Inc., Indianapolis, Indiana Published simultaneously in Canada ISBN: 978-1-119-24333-5 ISBN: 978-1-119-24335-9 (ebk.) ISBN: 978-1-119-24334-2 (ebk.) Manufactured in the United States of America
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TRADEMARKS: Wiley, the Wiley logo, and the Sybex logo are trademarks or registered trademarks of John Wiley & Sons, Inc. and/or its affiliates, in the United States and other countries, and may not be used without written permission. AutoCAD and AutoCAD LT are registered trademarks of Autodesk, Inc. All other trademarks are the property of their respective owners. John Wiley & Sons, Inc. is not associated with any product or vendor mentioned in this book.
Many people have been instrumental in making this book you are holding in your hands or reading onscreen a reality. I would like to express my sincere gratitude to the professional team at Sybex (an imprint of Wiley) for all their hard work. It has been a pleasure working with my acquisitions editor, Stephanie McComb; developmental editor, Kathryn Duggan; and members of the editorial staff.
Scott Onstott has published 12 books with Sybex prior to this one: AutoCAD® 2016 and AutoCAD LT ® 2016 Essentials, AutoCAD® 2015 and AutoCAD LT ® 2015 Essentials, AutoCAD® 2014 and AutoCAD LT ® 2014 Essentials, AutoCAD® 2013 and AutoCAD LT ® 2013 Essentials, AutoCAD® 2012 and AutoCAD LT ® 2012 Essentials, Adobe® Photoshop® CS6 Essentials, Enhancing Architectural Drawings and Models with Photoshop, AutoCAD®: Professional Tips and Techniques (with Lynn Allen), Enhancing CAD Drawings with Photoshop, Mastering Autodesk ® VIZ 2007 (with George Omura and Jon McFarland), Mastering Autodesk ® Architectural Desktop 2006, and Autodesk ® VIZ 2005 (with George Omura). Scott has worked on 20 other Sybex books as contributing author, reviser, compilation editor, or technical editor.
He also wrote, narrated, and produced the Secrets in Plain Sight film series (volumes 1 and 2) and seven related books including Tripartite, Anthology: Secrets in Plain Sight, Geometra: Coloring Book, Secrets in Plain Sight: Leonardo da Vinci, The Divine Proportion, Quantification: Illustrations from the Creator of Secrets in Plain Sight, and Taking Measure: Explorations in Number, Architecture, and Consciousness.
Scott has a bachelor’s degree in architecture from the University of California – Berkeley and is a former university instructor who now serves as a consultant and independent video producer. You can contact the author through his website at www.scottonstott.com or www.secretsinplainsight.com.
About the Author
Who Should Read This Book
AutoCAD 2017 or AutoCAD LT 2017 System Requirements
What Is Covered in This Book
The Essentials Series
Chapter 1 Getting Started
Sign In to Autodesk 360 on the Start Tab
Explore the AutoCAD 2017 for Windows User Interface
Set Drawing Units
Chapter 2 Gaining Basic Drawing Skills
Navigate 2D Drawings
Draw Lines and Rectangles
Cancel, Erase, and Undo
Use Coordinate Systems
Draw Circles, Arcs, and Polygons
Use Fillet and Chamfer
Chapter 3 Using Drawing Aids
Use Grid and Snap
Employ Ortho and Polar Tracking
Select Running Object Snaps
Harness the From Snap
Apply Object Snap Tracking
Chapter 4 Editing Entities
Create Selection Sets
Use Move and Copy
Use Rotate and Scale
Work with Arrays
Use Trim and Extend
Use Lengthen and Stretch
Use Offset and Mirror
Edit with Grips
Chapter 5 Shaping Curves
Draw and Edit Curved Polylines
Blend Between Objects with Splines
Chapter 6 Controlling Object Visibility and Appearance
Change Object Properties
Set the Current Layer
Alter the Layer Assignments of Objects
Control Layer Visibility
Assign Properties by Object or by Layer
Manage Layer Properties
Chapter 7 Organizing Objects
Work with Groups
Chapter 8 Hatching and Gradients
Specify Hatch Areas
Associate Hatches with Boundaries
Hatch with Patterns
Hatch with Gradients
Chapter 9 Working with Blocks and Xrefs
Work with Global Blocks
Access Content Globally
Store Content on Tool Palettes
Reference External Drawings and Images
Chapter 10 Creating and Editing Text
Write Lines of Text
Write and Format Paragraphs Using
Chapter 11 Dimensioning
Chapter 12 Keeping In Control with Constraints
Work with Geometric Constraints
Apply Dimensional Constraints
Constrain Objects Simultaneously with Geometry and Dimensions
Make Parametric Changes to Constrained Objects
Chapter 13 Working with Layouts and Annotative Objects
Create Annotative Styles and Objects
Adjust Floating Viewports
Override Layer Properties in Layout Viewports
Draw on Layouts
Chapter 14 Printing and Plotting
Configure Output Devices
Create Plot Style Tables
Use Plot Style Tables
Plot in Model Space
Plot Layouts in Paper Space
Export to an Electronic Format
Chapter 15 Working with Data
Import SketchUp Models
Define Attributes and Blocks
Insert Attributed Blocks
Edit Table Styles and Create Tables
Use Fields in Table Cells
Edit Table Data
Chapter 16 Navigating 3D Models
Use Visual Styles
Work with Tiled Viewports
Navigate with the ViewCube
Orbit in 3D
Navigate with SteeringWheels
Chapter 17 Modeling in 3D
Create Surface Models
Edit Surface Models
Create Solid Models
Edit Solid Models
Smooth Mesh Models
Chapter 18 Presenting and Documenting 3D Design
Place and Adjust Lights
Document Models with Drawings
Appendix A Making Isometric Drawings
Appendix B Autodesk
AutoCAD 2017 Certification
Table of Contents
The staying power of the AutoCAD® program is legendary in the ever-changing software industry, having been around for 35 years by the 2017 release. You can rest assured that spending your time learning AutoCAD will be a wise investment, and the skills you obtain in this book will be useful for years to come.
I welcome you in beginning the process of learning AutoCAD. It will give you great satisfaction to learn such a complex program and use it to design and document whatever you dream up. You’ll find step-by-step tutorials that reveal a wide variety of techniques built on many years of real-world experience.
The first 14 chapters apply to both AutoCAD® 2017 and AutoCAD LT® 2017. AutoCAD LT is Autodesk’s lower-cost version of AutoCAD, and it has reduced capabilities. Chapters 15 through 18 are for full AutoCAD users only, because they cover advanced tools not available in AutoCAD LT, including attributes, 3D navigation, 3D modeling, and rendering.
This book is for students, hobbyists, professional architects, industrial designers, engineers, builders, landscape architects, or anyone who communicates through technical drawings as part of their work.
If you’re interested in certification for AutoCAD 2017, this book can be a great resource to help you prepare. See www.autodesk.com/certification for more certification information and resources. This book also features an appendix that can help you focus your studies on the skills you will need for the certification exams.
You’ll gain a solid understanding of the features of AutoCAD in this book. Each chapter features multiple exercises that take you step by step through the many complex procedures of AutoCAD. The goal of performing these steps on your own is to develop skills that you can apply to many different real-world situations.
Although each project presents different obstacles and opportunities, I urge you to focus on the concepts and techniques presented rather than memorizing the specific steps used to achieve the desired result. The actual steps performed may vary in each geometric situation.
The best way to build skills is to perform the steps on your computer exactly as they are presented in the book during your first reading. After you achieve the desired result, start over and experiment using the same techniques on your own project (whether invented or real). After you have practiced, think about how you have achieved the desired result, and you will get the most out of this book.
You don’t need any previous experience with AutoCAD to use this book. However, you’ll need familiarity with either the Windows or Mac operating system and the basic skills necessary to use a graphical user interface successfully and to operate a computer confidently.
The book was written for both AutoCAD 2017 and AutoCAD LT 2017. The following are system requirements for running either version on the different operating systems in which they are offered. See http://knowledge.autodesk.com/support/system-requirements for the most up-to-date requirements.
32-bit and 64-bit versions of the following Windows 7 and Service Pack 1 (SP1) software releases:
Microsoft Windows 7 Enterprise
Microsoft Windows 7 Home Premium
Microsoft Windows 7 Professional
Microsoft Windows 7 Ultimate
32-bit and 64-bit versions of the following Windows 8/8.1 software releases:
Microsoft Windows 8/8.1
Microsoft Windows 8/8.1 Pro
Microsoft Windows 8/8.1 Enterprise
32-bit and 64-bit versions of the following Windows 10 editions:
Windows 10 Enterprise edition
Windows 10 Professional edition
64-Bit AutoCAD 2017 for MacApple Mac OS X v10.11 or later (El Capitan); OS X v10.10 or later (Yosemite); OS X v10.9 or later (Mavericks)
Apple Mac Pro 4.1 or later (Mac Pro 6.1 or later recommended); MacBook Pro 5.1 or later (MacBook Pro 10,1 with Retina Display or later recommended); iMac 8.1 or later (iMac 11.1 or later recommended); Mac Mini 3.1 or later (Mac Mini 4.1 or later recommended); MacBook Air 2.1 or later; MacBook 5.1 or later (MacBook 7.1 or later recommended)
64-bit Intel CPU (Intel Core Duo CPU, 2 GHz or faster, recommended)
3 GB of RAM (4 GB or above recommended)
3 GB free disk space for download and installation (4 GB or above recommended)
All graphics cards on supported hardware
1280 × 800 display with true color (2880 × 1800 with Retina Display recommended)
Apple Safari 5.0 or later
All Mac OS X supported language operating systems
Apple Mouse, Apple Magic Mouse, Magic Trackpad, MacBook Pro trackpad, or Microsoft-compliant mouse
Download and installation from DVD
Mac OS X–compliant printer
The Autodesk Education Community is an online resource with more than five million members that enables educators and students to download—for free (see website for terms and conditions)—the same software used by professionals worldwide. You can also access additional tools and materials to help you design, visualize, and simulate ideas. Connect with other learners to stay current with the latest industry trends and get the most out of your designs. Get started today at www.autodesk.com/joinedu.
AutoCAD 2017 and AutoCAD LT 2017 Essentials is organized to provide you with the knowledge needed to master the basics of computer-aided design. The book’s web page is located at www.sybex.com/go/autocad2017essentials, where you can download the sample files used in each chapter.
Chapter 1: Getting Started You’ll take a tour of the user interface and learn to identify each of its parts by name. Chapter 1 is essential reading because you’ll need to know the difference between workspaces, ribbon tabs, toolbars, panels, palettes, status toggles, and so on to understand the terminology used by your colleagues and in the rest of this book. In addition, you’ll learn how to match your industry’s standard units to the drawings you’ll be creating.
Chapter 2: Gaining Basic Drawing Skills Learn how to navigate a 2D drawing with Zoom and Pan so that you can zero in on areas of interest. You’ll learn how to draw lines, rectangles, circles, arcs, and polygons; how to cancel, erase, and undo; and how to fillet and chamfer lines. In addition, you’ll use two coordinate systems to specify the exact sizes of objects you are drawing.
Chapter 3: Using Drawing Aids Drawing aids are something you’ll want to learn how to use to create measured drawings with ease. The drawing aids covered with step-by-step exercises in this chapter include grid and snap, ortho and polar tracking, PolarSnap, running object snaps, the From snap, and object snap tracking.
Chapter 4: Editing Entities This chapter teaches what you’ll probably be doing most of the time in AutoCAD: editing the basic entities that you’ve drawn to make them conform with your design intent. Editing commands covered include Move, Copy, Rotate, Scale, Array, Trim, Extend, Lengthen, Stretch, Offset, and Mirror. In addition to these commands, you’ll learn an alternative method for editing entities called grip editing.
Chapter 5: Shaping Curves The landscape exercise in this chapter teaches you how to create complex curves with NURBS-based splines, curved polylines, and ellipses. By the end, you’ll be able to shape curves to create almost any curvilinear form imaginable.
Chapter 6: Controlling Object Visibility and Appearance You’ll learn how to hide and reveal objects with properties and layers. Layers are essential to managing the complexity of design, and you’ll use many different layer tools in this chapter’s step-by-step exercises.
Chapter 7: Organizing Objects By combining entities such as lines, polylines, circles, arcs, and text into blocks and/or groups, you can more efficiently manipulate complex objects such as chairs, mechanical assemblies, trees, or any other organizational designation appropriate to your industry. You’ll learn how to create and work with blocks and groups in this chapter.
Chapter 8: Hatching and Gradients In this chapter, you’ll flood bounded areas with solid fill, hatch patterns, and/or gradients to indicate transitions between materials and to improve the readability of drawings in general.
Chapter 9: Working with Blocks and Xrefs You’ll learn how to access content from other files in the current drawing in this chapter. You’ll also understand the important distinction between inserting and externally referencing content. In addition, you’ll store saved content on tool palettes for simplified reuse.
Chapter 10: Creating and Editing Text The written word is undeniably a part of every drawing. This chapter teaches you how to create both single- and multiline text, how to edit any text, and how to control its appearance through text styles and object properties.
Chapter 11: Dimensioning You’ll learn how to annotate drawings with specific measurements known as dimensions in this chapter. In addition to learning how to control measurements’ appearance with dimension styles, you’ll create linear, aligned, angular, and radius dimension objects.
Chapter 12: Keeping In Control with Constraints This chapter teaches you how to add geometric and dimensional constraints to objects so that their ultimate form is controlled by mathematical formulas. The formulas in the examples are as simple as adding two dimensions or calculating the diameter of a circle from its radius.
Chapter 13: Working with Layouts and Annotative Objects AutoCAD has two environments, which you’ll learn about in this chapter on layouts: model space and paper space. You’ll create floating viewports to display the contents of model space in the paper space of a layout. In addition, you’ll create annotative styles and objects that always display the proper height no matter which viewport or annotation scale is selected.
Chapter 14: Printing and Plotting From plotter drivers to plot style tables and page setups, you’ll learn the intricacies of creating printed output to scale in AutoCAD. You’ll plot in both model space and paper space, and you will even create electronic output that can be shared on the Internet.
Chapter 15: Working with Data Attributes, fields, and tables are the subjects of this chapter on managing data. You’ll learn how to embed nongraphical data in blocks, how to link to that data dynamically in text fields, and finally how to display and format this same data in an organized fashion in spreadsheet-like tables.
Chapter 16: Navigating 3D Models In this chapter, you’ll learn how to change your point of view while working on 3D models using the ViewCube®, the Orbit tool, and SteeringWheels® technology. In addition, you’ll compose and save perspective views with cameras to help you visualize 3D models with added realism.
Chapter 17: Modeling in 3D
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