Wydawca: BertaBooks Kategoria: Dla dzieci i młodzieży Język: angielski Rok wydania: 2017

Uzyskaj dostęp do tej
i ponad 25000 książek
od 6,99 zł miesięcznie.

Wypróbuj przez
7 dni za darmo

Ebooka przeczytasz w aplikacjach Legimi na:

e-czytniku kup za 1 zł
Czytaj w chmurze®
w aplikacjach Legimi.
Dlaczego warto?
Czytaj i słuchaj w chmurze®
w aplikacjach Legimi.
Dlaczego warto?
Liczba stron: 88

Odsłuch ebooka (TTS) dostępny w abonamencie „ebooki+audiobooki bez limitu” w aplikacji Legimi na:

Czytaj i słuchaj w chmurze®
w aplikacjach Legimi.
Dlaczego warto?

Ebooka przeczytasz na:

e-czytniku EPUB kup za 1 zł
tablecie EPUB
smartfonie EPUB
komputerze EPUB
Czytaj w chmurze®
w aplikacjach Legimi.
Dlaczego warto?
Czytaj i słuchaj w chmurze®
w aplikacjach Legimi.
Dlaczego warto?

Pobierz fragment dostosowany na:

Zabezpieczenie: watermark

Opis ebooka The Game of Logic - Lewis Carroll

The Game of Logic by Lewis Carroll. This book has all the illustrations of the original.The Game of Logic, described by Lewis Carroll--author of Alice in Wonderland--in 1887 consists of discussing the meaning of propositions like "Some fresh cakes are sweet," and is an instructive introduction to the concepts of logic.The game takes place in a world divided into four quadrants. In the northwest quadrant, the cakes are fresh and sweet, in the northeast, they are fresh and not-sweet, in the southwest, they are not-fresh and sweet, and in the southeast, they are not-fresh and not-sweet.The game is played with four red coins and five gray coins. A red coin is used to indicate the presence of some (one or more) cakes in a sector, while a gray coin indicates that the sector is empty.

Opinie o ebooku The Game of Logic - Lewis Carroll

Fragment ebooka The Game of Logic - Lewis Carroll






Copyright © 2017 Lewis Carroll

Amazing Classics

All rights reserved.




By Lewis Carroll



|9        |         10|

|         |           |

|    -----x------     |

|   |11   |    12|    |

|   |     |      |    |


|   |     |      |    |

|   |13   |    14|    |

|    -----x'-----     |

|         |           |

|15       |         16|



COLOURS FOR              -------------

COUNTERS              |5     |     6|

___                |      x      |

|      |      |

See the Sun is overhead,   |--y-------y'-|

Shining on us, FULL and    |      |      |

RED!               |      x'     |

|7     |     8|

Now the Sun is gone away,   -------------

And the EMPTY sky is






By Lewis Carrol


To my Child-friend.

I charm in vain; for never again,All keenly as my glance I bend,   Will Memory, goddess coy,   Embody for my joyDeparted days, nor let me gaze   On thee, my fairy friend!

Yet could thy face, in mystic grace,A moment smile on me, 'twould send   Far-darting rays of light   From Heaven athwart the night,By which to read in very deed   Thy spirit, sweetest friend!

So may the stream of Life's long dreamFlow gently onward to its end,   With many a floweret gay,   Adown its willowy way:May no sigh vex, no care perplex,   My loving little friend!



With each copy of this Book is given an Envelope, containing a Diagram (similar to the frontispiece) on card, and nine Counters, four red and five grey.

The Envelope, &c. can be had separately, at 3d. each.

The Author will be very grateful for suggestions, especially from beginners in Logic, of any alterations, or further explanations, that may seem desirable. Letters should be addressed to him at "29, Bedford Street, Covent Garden, London."



"There foam'd rebellious Logic, gagg'd and bound."

This Game requires nine Counters--four of one colour and five of another: say four red and five grey.

Besides the nine Counters, it also requires one Player, AT LEAST. I am not aware of any Game that can be played with LESS than this number: while there are several that require MORE: take Cricket, for instance, which requires twenty-two. How much easier it is, when you want to play a Game, to find ONE Player than twenty-two. At the same time, though one Player is enough, a good deal more amusement may be got by two working at it together, and correcting each other's mistakes.

A second advantage, possessed by this Game, is that, besides being an endless source of amusement (the number of arguments, that may be worked by it, being infinite), it will give the Players a little instruction as well. But is there any great harm in THAT, so long as you get plenty of amusement?



"Light come, light go."


1.  Propositions.


"Some new Cakes are nice."

"No new Cakes are nice."

"All new cakes are nice."

There are three 'PROPOSITIONS' for you--the only three kinds we are going to use in this Game: and the first thing to be done is to learn how to express them on the Board.

Let us begin with

"Some new Cakes are nice."

But before doing so, a remark has to be made--one that is rather important, and by no means easy to understand all in a moment: so please to read this VERY carefully.

The world contains many THINGS (such as "Buns", "Babies", "Beetles". "Battledores". &c.); and these Things possess many ATTRIBUTES (such as "baked", "beautiful", "black", "broken", &c.: in fact, whatever can be "attributed to", that is "said to belong to", any Thing, is an Attribute). Whenever we wish to mention a Thing, we use a SUBSTANTIVE: when we wish to mention an Attribute, we use an ADJECTIVE. People have asked the question "Can a Thing exist without any Attributes belonging to it?" It is a very puzzling question, and I'm not going to try to answer it: let us turn up our noses, and treat it with contemptuous silence, as if it really wasn't worth noticing. But, if they put it the other way, and ask "Can an Attribute exist without any Thing for it to belong to?", we may say at once "No: no more than a Baby could go a railway-journey with no one to take care of it!" You never saw "beautiful" floating about in the air, or littered about on the floor, without any Thing to BE beautiful, now did you?

And now what am I driving at, in all this long rigmarole? It is this. You may put "is" or "are" between names of two THINGS (for example, "some Pigs are fat Animals"), or between the names of two ATTRIBUTES (for example, "pink is light-red"), and in each case it will make good sense. But, if you put "is" or "are" between the name of a THING and the name of an ATTRIBUTE (for example, "some Pigs are pink"), you do NOT make good sense (for how can a Thing BE an Attribute?) unless you have an understanding with the person to whom you are speaking. And the simplest understanding would, I think, be this--that the Substantive shall be supposed to be repeated at the end of the sentence, so that the sentence, if written out in full, would be "some Pigs are pink (Pigs)". And now the word "are" makes quite good sense.

Thus, in order to make good sense of the Proposition "some new Cakes are nice", we must suppose it to be written out in full, in the form "some new Cakes are nice (Cakes)". Now this contains two 'TERMS'--"new Cakes" being one of them, and "nice (Cakes)" the other. "New Cakes," being the one we are talking about, is called the 'SUBJECT' of the Proposition, and "nice (Cakes)" the 'PREDICATE'. Also this Proposition is said to be a 'PARTICULAR' one, since it does not speak of the WHOLE of its Subject, but only of a PART of it. The other two kinds are said to be 'UNIVERSAL', because they speak of the WHOLE of their Subjects--the one denying niceness, and the other asserting it, of the WHOLE class of "new Cakes". Lastly, if you would like to have a definition of the word 'PROPOSITION' itself, you may take this:--"a sentence stating that some, or none, or all, of the Things belonging to a certain class, called its 'Subject', are also Things belonging to a certain other class, called its 'Predicate'".

You will find these seven words--PROPOSITION, ATTRIBUTE, TERM, SUBJECT, PREDICATE, PARTICULAR, UNIVERSAL--charmingly useful, if any friend should happen to ask if you have ever studied Logic. Mind you bring all seven words into your answer, and you friend will go away deeply impressed--'a sadder and a wiser man'.

Now please to look at the smaller Diagram on the Board, and suppose it to be a cupboard, intended for all the Cakes in the world (it would have to be a good large one, of course). And let us suppose all the new ones to be put into the upper half (marked 'x'), and all the rest (that is, the NOT-new ones) into the lower half (marked 'x''). Thus the lower half would contain ELDERLY Cakes, AGED Cakes, ANTE-DILUVIAN Cakes--if there are any: I haven't seen many, myself--and so on. Let us also suppose all the nice Cakes to be put into the left-hand half (marked 'y'), and all the rest (that is, the not-nice ones) into the right-hand half (marked 'y''). At present, then, we must understand x to mean "new", x' "not-new", y "nice", and y' "not-nice."

And now what kind of Cakes would you expect to find in compartment No. 5?

It is part of the upper half, you see; so that, if it has any Cakes in it, they must be NEW: and it is part of the left-hand half; so that they must be NICE. Hence if there are any Cakes in this compartment, they must have the double 'ATTRIBUTE' "new and nice": or, if we use letters, the must be "x y."

Observe that the letters x, y are written on two of the edges of this compartment. This you will find a very convenient rule for knowing what Attributes belong to the Things in any compartment. Take No. 7, for instance. If there are any Cakes there, they must be "x' y", that is, they must be "not-new and nice."

Now let us make another agreement--that a red counter in a compartment shall mean that it is 'OCCUPIED', that is, that there are SOME Cakes in it. (The word 'some,' in Logic, means 'one or more' so that a single Cake in a compartment would be quite enough reason for saying "there are SOME Cakes here"). Also let us agree that a grey counter in a compartment shall mean that it is 'EMPTY', that is that there are NO Cakes in it. In the following Diagrams, I shall put '1' (meaning 'one or more') where you are to put a RED counter, and '0' (meaning 'none') where you are to put a GREY one.

As the Subject of our Proposition is to be "new Cakes", we are only concerned, at present, with the UPPER half of the cupboard, where all the Cakes have the attribute x, that is, "new."

Now, fixing our attention on this upper half, suppose we found it marked like this,


|     |     |

|  1  |     |

|     |     |


that is, with a red counter in No. 5. What would this tell us, with regard to the class of "new Cakes"?

Would it not tell us that there are SOME of them in the x y-compartment? That is, that some of them (besides having the Attribute x, which belongs to both compartments) have the Attribute y (that is, "nice"). This we might express by saying "some x-Cakes are y-(Cakes)", or, putting words instead of letters,

"Some new Cakes are nice (Cakes)", or, in a shorter form,

"Some new Cakes are nice".

At last we have found out how to represent the first Proposition of this Section. If you have not CLEARLY understood all I have said, go no further, but read it over and over again, till you DO understand it. After that is once mastered, you will find all the rest quite easy.